Sven Schultz MSc
- User-centered design
- Human Computer Interaction
- Serious Gaming
- Behavioral Interventions
We focus on five social themes.
TNO cooperates with companies, the public sector and other organisations, to apply our knowledge and expertise with and for others.
We develop knowledge not for its own sake, but for practical application.
TNO offers you the chance to do groundbreaking work and help customers and society with innovative, practical and smart solutions.
On our TNOTIME platform you can find blogs, interviews and background stories. Discover the field of TNO captured in photographs, animations, video and text. Share interesting articles and powerful infographics, or download whitepapers.
Businesses that work together with TNO have access to wide-ranging expertise in the field of applied games, from design advice and effect measurements to knowledge on the domain to which the game relates. TNO has a great deal to offer businesses. With TNO, innovative game developers have access to knowledge that can be directly applied in the development and upscaling of their games.
Using the appropriate technical models, phenomenological data and behavioural models ensures that games are realistic and that they achieve the desired effect. Moreover, TNO's involvement in research on complex social issues enables it to provide domain knowledge on the subject of the game. Developers who participate in the Value Center for Applied Games (VAG) can establish contacts that generate new knowledge and are interesting from a commercial perspective. TNO's programme for SMEs helps entrepreneurs to find funding. Users who want to know how applied games can be of use to their organisation benefit from TNO's experience with the use of applied games, for example in decision-making on complex issues and in training and education, empowerment and behavioural influence.
TNO works with requisitioners to determine whether a game is the best solution, or whether the desired outcome could be achieved in another way. TNO is active in many sectors as a partner in innovation for public and private organisations, and can therefore think along on specific aspects.
In setting up the VAG, TNO aims to bridge the gap between the supply from the game industry and demand for applications. Within the VAG, businesses, public-sector organisations, social organisations and knowledge institutions work together, with the focus on developing new knowledge and innovations. The collaboration can be bilateral and based on a customised approach. Broader collaboration is possible in Shared Research Programmes, in which different parties in the chain work together to create new value. Here, in particular, there are opportunities for working with other knowledge institutions.
TNO has a proven track record in applied games. In the 'Mayor Game' ('Burgemeestersgame'), mayors learn how to deal with complex problems in their municipality. In games developed for military training, soldiers – in Afghanistan, for example – learn the best way to protect themselves and others. By playing an applied game, HR professionals can learn how to relate to staff and about the effects of the actions they take. Would you like to find out more about working with TNO, or about the Value Center for Applied Games?
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