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TNO, War Child Holland and &ranj jointly investigate the technical and economic feasibility to develop a virtual agent; an online playmate in educational games guiding children throughout the learning journey. Based on the learning objectives and achievements, the virtual agent reflects on the learning progress and boosts motivation. Initially, we focus on the evidence-based games of Can't Wait to Learn on mathematics and reading, already developed and used by 20,000 children in Lebanon. This virtual agent facilitates out-of-school learning for primary school children and our ambition is to create employment and income for a local company.
Can’t Wait to Learn offers children affected by conflict, the opportunity to (continue) learning, reading and counting through playing educational games played on tablet devices. The programme is fast, effective, low-cost and provides high-quality education. It is evidence-based and covers reading and mathematics primary grade 1-3, aligned to government-approved school curricula. Currently, almost 35,000 children are using the games in Sudan, Lebanon, Jordan, Chad, Uganda and Bangladesh, both in formal schools and in out-of-school settings.
To reach the aspired 200,000 children (by 2035), Can’t Wait To Learn needs to develop software that enables children to play more independently from IT and education experts.
Due to the lack of teachers, the games are custom-made for the target groups. But often kids get stuck and need extra guidance, the virtual agent will bridge this gap. The following components of the virtual agent will be considered:
In this project TNO provides the relevant design knowledge for the proposed Virtual Agent and related business models.
By implementing a virtual agent to the CWTL games in Lebanon, we will improve the efficiency, quality of, and access to, education, and skills training for remote groups by:
This project is recently granted by RVO – the Netherlands Enterprise Agency in the SBIR programme.
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